Function uFMOD_OALPlayFile(filename:String,dwReserved,dwFlags,source) | |
Description | Loads the given XM song and starts playing it immediately, unless XM_SUSPENDED is specified. It will stop any currently playing song before loading the new one. |
Parameters |
filename A string that specifies the name of the file. dwReserved Reserved for possible future use; should be zero. dwFlags Additional flags, controlling the playback. The following values are defined: XM_NOLOOP An XM track plays repeatedly by default. Specify this flag to play it only once. XM_SUSPENDED The XM track is loaded in a suspended state, and will not play until the uFMOD_OALResume function is called. This is useful for preloading a song or testing an XM track for validity.Set to zero, if not using any special flags. source An integer value identifying an OpenAL source. |
Returns | Returns 0 on error. |
Remarks | If no valid song is specified and there is one currently being played, uFMOD_OALPlayFile just stops playback. So, you can call uFMOD_OALPlayFile(0, 0, 0, 0) instead of uFMOD_OALStop. Once playback has started, it's not necessary to check for "buffer starvation", since uFMOD performs buffer recovering automatically. |
Function uFMOD_OALPlayMem(pXM:Byte Ptr,length,dwFlags,source) | |
Description | Loads the XM song contained in the pXM memory buffer and starts playing it immediately, unless XM_SUSPENDED is specified. It will stop any currently playing song before loading the new one. |
Parameters |
pXM Points to an image of a song in memory. length Size of the image in bytes. dwFlags Additional flags, controlling the playback. The following values are defined: XM_NOLOOP An XM track plays repeatedly by default. Specify this flag to play it only once. XM_SUSPENDED The XM track is loaded in a suspended state, and will not play until the uFMOD_OALResume function is called. This is useful for preloading a song or testing an XM track for validity.Set to zero, if not using any special flags. source An integer value identifying an OpenAL source. |
Returns | Returns 0 on error. |
Remarks | If no valid song is specified and there is one currently being played, uFMOD_OALPlayMem just stops playback. So, you can call uFMOD_OALPlayMem(0, 0, 0, 0) instead of uFMOD_OALStop. Once playback has started, it's not necessary to check for "buffer starvation", since uFMOD performs buffer recovering automatically. |
Function uFMOD_OALPlayRes(dwName,hModule,dwFlags,source) | |
Description | Win32 only! Loads the given XM resource and starts playing it immediately, unless XM_SUSPENDED is specified. It will stop any currently playing song before loading the new one. |
Parameters |
dwName Specifies the ID of the XM resource. You can change this function's prototype to accept an ASCII null-terminated string, specifying the name of the resource. hModule Identifies the module whose executable file contains the resource. Could be 0 if the given resource is located in the current module. dwFlags Additional flags, controlling the playback. The following values are defined: XM_NOLOOP An XM track plays repeatedly by default. Specify this flag to play it only once. XM_SUSPENDED The XM track is loaded in a suspended state, and will not play until the uFMOD_OALResume function is called. This is useful for preloading a song or testing an XM track for validity.Set to zero, if not using any special flags. source An integer value identifying an OpenAL source. |
Returns | Returns 0 on error. |
Remarks | The resource type must be RCDATA. If no valid song is specified and there is one currently being played, uFMOD_OALPlayRes just stops playback. So, you can call uFMOD_OALPlayRes(0, 0, 0, 0) instead of uFMOD_OALStop. Once playback has started, it's not necessary to check for "buffer starvation", since uFMOD performs buffer recovering automatically. |
Function uFMOD_OALStop() | |
Description | Stops the currently playing song, if any. |
Function uFMOD_OALPause() | |
Description | Pauses the currently playing song, if any. |
Remarks | While paused you can still control the volume (uFMOD_OALSetVolume) and the pattern order (uFMOD_OALJump2Pattern). The RMS volume coefficients (uFMOD_OALGetStats) will go down to 0 and the progress tracker (uFMOD_OALGetTime) will "freeze" while the song is paused. uFMOD_OALPause doesn't perform the request immediately. Instead, it signals to pause when playback reaches next chunk of data, which may take up to about 40ms. This way, uFMOD_OALPause performs asynchronously and returns very fast. It is not cumulative. So, calling uFMOD_OALPause many times in a row has the same effect as calling it once. If you need synchronous pause/resuming, you can use alSourcePause/alSourcePlay functions. |
Function uFMOD_OALResume() | |
Description | Resumes the currently paused song, if any. |
Remarks | uFMOD_OALResume doesn't perform the request immediately. Instead, it signals to resume when an internal thread gets a time slice, which may take some milliseconds to happen. Usually, calling delay 0 immediately after uFMOD_OALResume causes it to resume faster. uFMOD_OALResume is not cumulative. So, calling it many times in a row has the same effect as calling it once. If you need synchronous pause/resuming, you can use alSourcePause/alSourcePlay functions. |
Function uFMOD_OALGetStats() | |
Description | Returns the current RMS volume coefficients in (L)eft and (R)ight channels.low-order word: RMS volume in R channel hi-order word: RMS volume in L channelRange from 0 (silence) to $7FFF (maximum) on each channel. |
Remarks | This function is useful for updating a VU meter. It's recommended to rescale the output to log10 (decibels or dB for short), because human ears track volume changes in a dB scale. You may call uFMOD_OALGetStats() as often as you like, but take in mind that uFMOD updates both channel RMS volumes every 20-40ms, depending on the output sampling rate. So, calling uFMOD_OALGetStats about 16 times a second whould be quite enough to track volume changes very closely. |
Function uFMOD_OALGetRowOrder() | |
Description | Returns the currently playing row and order.low-order word: row hi-order word: order |
Remarks | This function is useful for synchronization. uFMOD updates both row and order values every 20-40ms, depending on the output sampling rate. So, calling uFMOD_OALGetRowOrder about 16 times a second whould be quite enough to track row and order progress very closely. |
Function uFMOD_OALGetTime() | |
Description | Returns the time in milliseconds since the song was started. |
Remarks | This function is useful for synchronizing purposes. In fact, it is more precise than a regular timer in Win32. Multimedia applications can use uFMOD_OALGetTime to synchronize GFX to sound, for example. An XM player can use this function to update a progress meter. |
Example | A simple way to pack an 'HH:MM:SS' progress meter:Function HHMMSS$() Local iss:Int = uFMOD_OALGetTime() / 1000 Local mm$ = (iss / 60) Mod 60 Local hh$ = (iss / 360) Mod 24 Local ss$ = iss Mod 60 If Len ss$ = 1 ss$ = "0" + ss$ If Len mm$ = 1 mm$ = "0" + mm$ If Len hh$ = 1 hh$ = "0" + hh$ Return hh$ + ":" + mm$ + ":" + ss$ EndFunction |
Function uFMOD_OALGetTitle$() | |
Description | Returns the current song's title. |
Remarks | Not every song has a title, so be prepared to get an empty string. A proper way to handle such a situation is shown in the following example. |
Example | title$ = Trim(uFMOD_OALGetTitle()) If Len title$ = 0 title$ = "This song has no title" |
Function uFMOD_OALSetVolume(vol) | |
Description | Sets the global volume. The volume scale is linear. |
Parameters |
vol New volume. Range: from uFMOD_MIN_VOL (muting) to uFMOD_MAX_VOL (maximum volume). Any value above uFMOD_MAX_VOL maps to maximum volume. |
Remarks | uFMOD internally converts the given values to a logarithmic scale (dB). Maximum volume is set by default. The volume value is preserved across uFMOD_OALPlay* calls. You can set the desired volume level before actually starting to play a song. You can use OpenAL alSourcef(source, AL_GAIN, gain) function to control the volume in a floating point scale. |
Example | A simple fading effect:For i = 20 To 0 Step -4 uFMOD_OALSetVolume(i) Delay 20 Next |
Function uFMOD_OALJump2Pattern(pat) | |
Description | Jumps to the specified pattern index. |
Parameters |
pat Next zero based pattern index. |
Remarks | uFMOD doesn't automatically perform Note Off effects before jumping to the target pattern. In other words, the original pattern will remain in the mixer until it fades out. You can use this feature to your advantage. If you don't like it, just insert leading Note Off commands in all patterns intended to be used as uFMOD_OALJump2Pattern targets. if the pattern index lays outside of the bounds of the pattern order table, calling this function jumps to pattern 0, effectively rewinding playback. You can implement uFMOD_OALRewind as a call to uFMOD_OALJump2Pattern(0). |